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Kinect In Touchdesigner

Using any Kinect in Touchdesigner op PC is plug & play after you've installed the right drivers & SDK.

Ways to interface with Kinect in TouchDesigner

The Azure has the above but use specific operators hat work together:

The Pallete has this interesting component: Kinect Callibration for Projection Mapping which allows for calculating the intrinsics and extrinsics of a projector in relation to a Kinect device making it possible to project onto the scene captured by the kinect.

 

 

Check out the specifics, possibilities and some example patches on the derivative site:

https://derivative.ca/UserGuide/Kinect1 for Kinect 360
https://derivative.ca/UserGuide/Kinect for Kinect One