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IPAC

image.png

your external keyboard, made of anything conductive

aka the makey makey on steroids :)

The I-PAC2 has 32 inputs which are all programmable and are marked as 2 joysticks, 8 buttons each, plus coin1, coin2, start1, start2 and MAME control keys. Any inputs can be assigned as a shift key to access an alternate code set. I-PAC is the ONLY keyboard encoder where each input inputs has it's own dedicated microprocessor pin. No interaction or delays, vital for multi-button games such as fighting games. I-PAC is much more than a keyboard encoder! Pins can be configured as mouse buttons or game controller buttons, plus power and volume control. I-PAC is the ONLY keyboard encoder which emulates a USB keyboard and yet breaks through the USB simultaneously-pressed-switch limit of 6 switches (plus ctrl,alt,shift) which afflicts all USB keyboard devices. I-PAC is the ONLY device to have a shift function which allows ANY input to be assigned to a shifted secondary keycode and the shift button can have it's own function too so no need for a dedicated extra control panel button. I-PAC is the ONLY device to have a self-test LED which not only gives an instant visible check of your installation but also can indicate which connection (if any) is causing a problem. I-PAC retains it's programming after power off. Not all keyboard encoders do this!

 

read up on specs here or here:
https://www.ultimarc.com/control-interfaces/i-pacs/i-pac4-board/
download custon software: https://www.ultimarc.com/download.html

mapping: 

INPUTNORMAL CODESCODES WITH SHIFT
(hold 1 player start)
COIN 15
COIN 26
START 11
START 22ESC
1 RIGHTR arrowTab
1 LEFTL arrowEnter
1 UPU arrowKey Below ESC (Volume, gamma, etc )
1 DOWND arrowP (pause)
1 SW 1L-ctrl5 (Coin A)
1 SW 2L-alt
1 SW 3space
1 SW 4L-shift
1 SW 5Z
1 SW 6X
1 SW 7C
1 SW 8V
1 AP
1 BENTER
START 11
START 22Esc
2 RIGHTG
2 LEFTD
2 UPR
2 DOWNF
2 SW 1A
2 SW 2S
2 SW 3Q
2 SW 4W
2 SW 5I
2 SW 6K
2 SW 7J
2 SW 8L
2 ATAB
2 BESC