which Mocap/Tracking do I choose for what?
| Optical | Inertial | AI/Camera-based | Kinect | Vive Trackers | Vive Ultimate | 
| Capture & Tracking | Capture & Tracking | Tracking | Tracking | Tracking | Tracking | 
| Optical; multicam & markers | Inertial, IMUs (gyros + accelerometers) | Markerless, AI + RGB/depth cameras or webcam | RGB + depth sensor | Hybrid with external IRĀ | Hybrid inside-out tracking | 
| Film, dance, precise animation | Performance capture | Web/mobile art, interaction, low-budget, prototyping | Installations, skeleton-based interaction | Room-scale performance, VR puppetry (objects) | Vr Avatar Puppetry, Untethered mocap, portable installations | 
