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Kinect In Touchdesigner

Using any Kinect in Touchdesigner op PC is plug & play after you've installed the right drivers & SDK.

Ways to interface with Kinect in TouchDesigner

    Depth camera - Kinect TOP RGB camera - Kinect TOP Infrared camera - Kinect TOP Skeleton Point Tracking - Kinect CHOP  Hand Interaction - Kinect CHOP Microphone Array Audio Capture - Audio Device In CHOP To control the tilt of the camera, use the Tscript kinecttilt Command

    The Azure has the above but use specific operators hat work together:

      Kinect Azure TOP Kinect Azure Select TOP Skeleton Point Tracking - Kinect Azure CHOP NOTE: For joint orientation and bone hierarchy, see: Kinect Hierarchy

      The Pallete has this interesting component: Kinect Callibration for Projection Mapping which allows for calculating the intrinsics and extrinsics of a projector in relation to a Kinect device making it possible to project onto the scene captured by the kinect.

       

       

      Check out the specifics, possibilities and some example patches on the derivative site:

      https://derivative.ca/UserGuide/Kinect1 for Kinect 360
      https://derivative.ca/UserGuide/Kinect for Kinect One