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ArtNet
Art-Net uses ethernet for transmitting lighting data, making it easy to transfer of large amounts of DMX512 data over a wide area using standard networking technology. It is an implementation of DMX512-A protocol over UDP. This can be done through a LANcable o...
EMU info & download
EMU (the software by ENTTEC) is designed for musicians, DJs and live artists with live performances in mind. The interface is quick to learn and easy to use. EMU allows for the synchronisation of lighting and music with oscillators in real time, though MIDI. ...
Polycam
Polycam is an app that can use photogrammetry, gaussian splatting and LiDaR (with apple iPad/iPhone Pro models) to make 3D captures. It can be used for free and paid. The free version offers 20 object scans with a maximum of 100 images per capture. It also off...
Abound
Abound werkt in browser (dus beschikbaar voor mac & windows) met een limiet van 20 Photo Scans & 100 images per scan.
RealityScan
RealityScan (previously Reality Capture) is software used for photogrammetry. RealityScan offers a mobile app for iPhone and Android and software for desktop that’s only available for Windows. Both are free to use. Pros and cons of mobile vs desktop Mobile: ...
Tools to aid in photogrammetry
Circular polarisation filters Anti-reflective coating spray
Gaussian Splatting: online and local
Gaussian splatting offers an interesting alternative to photogrammetry for specific use cases, particularly where real-time rendering, photorealistic results, and the ability to capture reflective and transparent surfaces are necessary. There are lots of onlin...
Depth camera's on Apple iPad and iPhone Pro models
Apple uses both depth cameras and LiDAR in different products, and while they sound similar (both measure distance), they work in different ways and are suited for different use cases.TrueDepth = short range, detailed face/hand depth → Face ID & AR effects.LiD...
Zed 2i
Core principles of photogrammetry
Image quality, Information overlap, Subject coverageVery good guide: Photogrammetry Basics Screenshots below were taken from this Unreal Engine YouTube seminar