Ambisonic surround sound toolkit for Reaper

This page contains links to sources containing information about Ambisonics, the Ambisonics Toolkit, and several tutorials on how to use the plugins in conjunction with soft and hardware.

 

Ambisonics

Ambisonics is a full-sphere surround sound technique used for recording, mixing, and reproducing three-dimensional audio. Unlike traditional stereo or surround sound systems, which typically only cover a horizontal plane (like 5.1 or 7.1 setups), ambisonics captures sound from all directions: above, below, and around the listener.

Here’s how it works:

1. Sound Field Representation:
2. Recording Ambisonics:
3. Playback:
4. Applications:

In summary, ambisonics is an advanced sound format that enables full 3D audio immersion by capturing and reproducing sound from all directions, offering a much richer and spatially accurate audio experience compared to traditional surround sound methods.

Hardware setup

A typical ambisonics hardware setup includes:

  1. Ambisonic Microphone: A microphone with multiple capsules arranged in a tetrahedral or other pattern (e.g., Sennheiser AMBEO, Zoom H3-VR) to capture sound in all directions.

  2. Audio Interface: A multi-channel interface to record the signals from the microphone capsules, converting them into digital B-format signals.

  3. Computer with DAW: A digital audio workstation (DAW) with ambisonics plugins (e.g., IEM Plugin Suite, SPARTA) to process, encode, and decode the B-format audio for playback or mixing.

  4. Monitoring System: For playback, either a multi-speaker setup (for full 3D sound reproduction) or binaural headphones for VR/360 applications.

Speaker setup 

Here are a few common multi-speaker configurations used in ambisonics for 3D sound reproduction:

  1. Quadraphonic Setup (4 speakers): Four speakers are placed at the corners of a square or rectangle around the listener (two in front, two behind), offering a basic but immersive spatial sound experience, laying the groundwork for more complex surround systems.

  2. Cube Configuration (8 speakers): Speakers are placed at the corners of a cube, with four on the ground and four at elevated positions to cover all axes (left-right, front-back, up-down).

  3. Dodecahedron Configuration (12 speakers): Speakers arranged in a dodecahedron shape (12 equally spaced vertices) to capture more detailed directional sound.

  4. 3D Hemisphere (16+ speakers): Speakers are arranged in a half-sphere around the listener (above, in front, behind, and around) for immersive sound, often used in dome environments.

  5. Icosahedron Configuration (20 speakers): Evenly spaced speakers form a spherical shape for highly detailed spatial sound representation, often in higher-order ambisonics.

  6. Spherical Array (32+ speakers): A full 360° sphere of speakers, providing the most detailed and immersive sound experience for advanced higher-order ambisonics setups.

8 speaker setup configurations:

There are several different 8-speaker setups used for immersive audio experiences, especially in ambisonics, spatial audio, and surround sound configurations. Here are a few common types:

1. Cube Configuration (3D)
2. Octagonal Setup (2D)
3. 7.1 Surround Sound Configuration
4. Double Quadraphonic Setup (Vertical and Horizontal Planes)
5. Dual Layer Circle (Upper and Lower Rings)
6. Surround Sound with Height Speakers (5.1 + Height)

These 8-speaker configurations vary in how they approach the spatialization of sound, providing different levels of immersion depending on the layout and use case.

For a 360° setup with 8 speakers, you would typically arrange the speakers in a circular or spherical layout to provide immersive sound coverage around the listener. Here's one common configuration for a 360° experience:

Horizontal Circle (Octagonal Layout)

This 8-speaker 360° horizontal circle setup works well for providing seamless sound localization around the listener, especially in cases where vertical sound (up/down) isn’t a priority. If vertical immersion is required, the setup can be enhanced with additional speakers above or below the listener, turning it into a more complex 3D configuration.


Revision #1
Created 15 November 2023 10:52:40 by Tjerk
Updated 15 October 2024 15:11:08 by Tjerk