Stereo vision

two aligned cameras plus neural depth perception—to determine 3D depth and spatial structure.  Proces depth through software algorithms rather than laser-based sensing.

Stereo Vision Basics

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Zed 2i

ZED 2i is an IP66-rated Rolling Shutter camera built for spatial analytics and immersive experiences, powered by Neural Depth Engine 2. Ready to deploy, it has a robust aluminum enclosure, high-performance IMU and USB 3.1 connection.
ALL the info on ZED camera's

Works on PC only
How to install: https://www.stereolabs.com/docs/installation/windows 

Main Features

  1. Dual-Lens Stereo Vision: Provides advanced depth perception and 3D mapping capabilities.
  2. Spatial Understanding: Offers a detailed understanding of the surrounding environment.
  3. Motion Tracking: Tracks objects and people in real-time with high accuracy.
  4. High-Resolution Imaging: Captures high-quality images, essential for detailed visual work.
  5. Robust Build: Designed for a variety of environments, enhancing versatility.
  6. Integrated Sensors: Includes IMU, barometer, and magnetometer for comprehensive data collection.
  7. Flexible Connectivity: USB 3.1 connection for easy integration with various systems.

TOP: https://docs.derivative.ca/ZED_TOP

CHOP: https://docs.derivative.ca/ZED_CHOP

SOP: https://docs.derivative.ca/ZED_SOP

Also, if this is a topic of your interest, it might come in handy to have a look at the official ZED documentation:

https://www.stereolabs.com/docs

 


more info on https://interactiveimmersive.io/blog/touchdesigner-integrations/updated-zed-camera-features-in-touchdesigner/

Skeleton tracking keypoints (there are various options)

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https://interactiveimmersive.io/blog/touchdesigner-integrations/updated-zed-camera-features-in-touchdesigner/ 

OAK-D (Lite)

A small depth camera that combines stereo vision with an onboard AI processor.
The OAK-D can be used for 3D scanning because it produces RGB + depth maps that you can turn into a point cloud and mesh. You move the camera around an object or space, capture overlapping frames, and then stitch them together with software (e.g. Open3D, MeshLab, or ROS).

But: it’s not the preferred tool for 3D scanning.

It’s great for real-time depth perception and robotics, but for high-quality 3D models you’d usually go with photogrammetry or LiDAR.

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Here's info on how to use it in Touchdesigner: https://derivative.ca/UserGuide/OAK-D
The example file is OAKExamples.toe. Instructions and tips are inside the file. The file is located in C:/Program Files/Derivative/TouchDesigner.2023.xxxxx/Samples/OAK.